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Showing posts with label subsurface scattering. Show all posts
Showing posts with label subsurface scattering. Show all posts
Friday, 21 September 2007

V4 in Carrara 6 Pro



Victoria 4 by Daz3d rendered with subsurface scattering in Carrara 6 Pro
This is a test render of Daz3d's Victoria 4 model in Carrara 6 Pro using the subsurface scattering method to simulate depth to the skin.

I think it came out pretty well, unfortunately my pc is now looking a bit long in the tooth and it crashed before I managed to save the shaders :(


Click above image to view the full render.

Essential Reading

Millennium Horse Mega Pose Pack

The Ultimate Equine - Millennium Horse Edition

The Ultimate Equine - Millennium Horse Edition